Twilight Foundry · Xbox · Godot
Xbox Port for Kooeh: A Timeless Delight
We helped Twilight Foundry port their game Kooeh: A Timeless Delight to Xbox. The game was originally developed using the Godot engine, and we created our own Xbox-compatible Godot port powered by DirectX 12 and Microsoft GDK. We also integrated Xbox social features to provide a seamless console experience.
The work covered both the engine layer and the console-side social integration, so the game carries its identity across to Xbox without feeling like an emulator wrapper.